[artinfo] Narrative Games Wkshop

Brunhild Bushoff sagasnet at sagasnet.de
Fri Feb 18 12:24:00 CET 2005

::::::::::::::call for participation:::::::::::::::::

Developing Narrative Games Workshop
Headed by Ernest Adams
Guest speaker: Charles Cecil
February 25 2005 - March 03 2005, HFF, Munich, Germany

In this intensive five-day workshop, the participants will work both
alone and in teams to develop a design treatment for a narrative game. They
will begin by studying the fundamental principles of computer game design,
and then go on to explore the relationship between interactivity and
There will be a few lectures, but most of the activities will be fully
hands-on, involving brainstorming, discussion, and presentations from
the participants to the group. By the end of the workshop each team will
have addressed a number of critical design issues, including genre, platform,
target audience, user interface, the player's role, temporal structure,
narrative structure, character and back story creation, perspective,
tool set, and media usage.

The training is aiming in the first place at professionals
(developers, writers, producers, designers, programmers...)coming from
MEDIA member countries. Applicants coming from other countries please contact
the sagas office for details.

In any case participation is limited to confirmed participants.
Participation fee:
  - freelancers EURO 400,-
  - companies EURO 1600,-
Confirmed participants (from MEDIA member countries) may apply for
reimbursement of travel expenses at economy standards (in case of air
travel, expense coverage is limited to the lowest available rate) or
coverage of hotel accommodation. There is only a limited budget for
funding of travel and hotel costs available.

more details and application forms available at

MEDIA::::Please note the deadline for applying for development funding :
Mai 31 2005:::::::
For more details and guideline/application forms see:

best regards,

Brunhild Bushoff
Project Manager

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