[artinfo] Hands-On Seminars in Cultural Multimedia (fwd)

C3 Information info@c3.hu
Wed, 25 Apr 2001 15:00:45 +0200

---------- Forwarded message ----------
Date: Mon, 23 Apr 2001 15:56:46 -0400
From: Grindstone Island Summer Seminars <grindstone@archimuse.com>
To: Edina Csoka <info@c3.hu>
Subject: Hands-On Seminars in Cultural Multimedia

Announcing the Grindstone Island Summer Seminar Series:
a unique opportunity for professional training


Archives & Museum Informatics is  delighted to announce an
exceptional learning opportunity for cultural heritage professionals.
On an 11-acre private island,
leaders in cultural multimedia development will be offering
small-group hands-on seminars this summer.

Grindstone Island summer seminars offer a high quality learning
environment in a spectacular natural setting. Class size is limited
to 12; courses are taught by 1-3 instructors. The island is equipped
with a 12 person lab, a wireless network, and a high-speed internet

Courses offered this summer cover a range of interests and skill levels.

* July 7 - 14, 2001 *

Making Multimedia the SFMOMA Way

Peter Samis, Associate Curator of Education, Susie Wise, Senior
Producer, Interactive Educational Technologies and Tim Svenonius,
Production Manager, Interactive Educational Technologies, San
Francisco Museum of Modern Art

This seminar focuses on conceptualizing, storyboarding, and producing
rich media content in an educational (and we hope, entertaining) way
for use in museum and university settings. Participants will actually
build Flash presentations (without any knowledge of Flash required)
using Pachyderm (TM), an authoring tool currently being developed by the
San Francisco Museum of Modern Art. Each class member should come
with a specific topic of expertise that they want to develop into an
educational web/kiosk/CD essay, or to work as part of a team with
someone else who has subject matter expertise.

* July 15 - 21, 2001 *

Introduction to Interactive Design and Multimedia Publishing

Xavier Perrot, Instructor at the Sorbonne and the Ecole du Louvre,
and Sophie Krikorian, scenariste au service des expositions du Museum
national d'Histoire naturelle

This seminar (conducted in both French and English) explores design
of multimedia project: content, graphic design, interactivity.
Selected titles (on-line/off-line/stand-alone applications) will be
assessed and critiqued to help participants understand best practice
in multimedia development. Exercises and case studies will be given
to master the concepts behind interactive design, multimedia project
management and electronic publishing. Attendees may bring projects
for group evaluation or specific advice. At the end of the seminar,
three groups will compete to draft the best "Grindstone's Treasure
Hunt" Web site design.

* July 22 - 28, 2001 *

Interfaces and Interactivity

Slavko Milekic, M.D., PhD, Associate Professor of Cognitive Science &
Digital Design, The University of the Arts, Philadelphia

This seminar will expose you to the current research findings in the
area of cognitive science, interface design and social psychology
relevant for the design of interactive media, and teach you how to
implement or prototype your own solutions through a series of
hands-on exercises.  Roughly half of the eight three-hour sessions
will be devoted to hands-on design using a cross-platform authoring
environment (MetaCard).  Previous scripting/programming experience is
not necessary for this workshop. By the end of the workshop you
should be able to form an informed opinion about specific uses of
interactive media in museums and to create a working prototype of any
project you would like to develop in the future.

* July 29 - August 4, 2001 *

QuickTime (TM) Survivor Style: Unearthing the new interactive media

Scott Sayre, Director of Media and Technology, The Minneapolis
Institute of Arts and Kris Wetterlund, Museum Educational Consultant

This intermediate level seminar will delve into the creative
application of QuickTime (TM) for museums. Apple's QuickTime (TM) is a
multi-purpose digital media format offering a wide range of exciting
possibilities for creating interactive on-line and fixed media
applications for both the PC and Macintosh. Seminar participants will
work with a variety of software and hardware tools to explore the
development of linear movies, audio sequences, QuickTime (TM) VR, object
and panorama movies; digital slide packages, and non-linear
interactive programs. Specific attention will be paid to the use of
QuickTime (TM) 4 and 5's track features, which allow a wide range of
multimedia to be delivered within one QuickTime (TM) movie. Participants
will also delve into the integration of the new SWF "Flash" format
information within QuickTime (TM) to create interactive interfaces and
computer generated camera moves and zooms.

* August 5 - 11, 2001 *

Connecting with the K-12 Teaching and Learning Community

Kris Wetterlund, Museum Educational Consultant and Scott Sayre,
Director of Media and Technology, The Minneapolis Institute of Arts

This seminar will help museum educators define their institution's
current connections to K-12 teachers and students, and use those
connections to develop a strategy for on-line museum resources that
serve the needs of their own institutions and the K-12 teaching
audience. Through individual and group process participants will work
with a number of activities and case studies from The Minneapolis
Institute of Arts. At the conclusion of the seminar participants will
have developed a draft of formal education plans for on-line tools
and resources which can be applied in their own museums.

* August 18 - 25, 2001 *

Telling Stories: Creating media-rich educational Web sites

Jim Spadaccini, founder and owner of Ideum

The networked and interactive nature of the World Wide Web presents
unique opportunities to reach new audiences. This hands-on seminar
will explore the conceptual and technical aspects of creating
compelling on-line programming. Participants will learn by doing.
Using the history of Grindstone Island as a sample topic, we'll
examine some of the steps involved in creating a content-rich
multimedia Web site. Research, organization, adaptation of materials,
and the design process will be explored. In addition, we'll actively
gather multimedia. The basics of video production for the Web will be
examined, and we'll shoot QuickTime (TM) VR 360 degree panoramas of the
island and some of its structures.

* August 26 - September 1, 2001 *

Web Site Information Architecture: Planning and designing information
collections for the Web

Paul Kahn, teacher, writer, and information architecture consultant

This seminar will focus on three themes: analyzing Web site
structure, design principles for the computer screen, and the team
required to create and sustain a successful Web site. We will
introduce basic concepts of information architecture for planning and
building public Web sites. Participants will learn how to analyze
existing site, and plan new or revised sites. We will review
visualization techniques for mapping Web sites. We will review
principles of information design, typography, multimedia, and
legibility as they apply to effective presentation on the computer
screen. Assignments will include development of simple and complex
Web sites. Participants are welcome to bring their own projects for
use in the assignments.

Full Course Outlines and Instructor Biographies can be found at

Grindstone Island is owned and operated by
David Bearman and Jennifer Trant
Archives & Museum Informatics

Grindstone Island Summer Seminars	grindstone@archimuse.com
offered by				phone: +1 412 422 8530
Archives & Museum Informatics		fax: +1 412 422 8594
2008 Murray Ave, Suite D		http://www.archimuse.com/grindstone
Pittsburgh, PA 15217

In-depth learning opportunities for cultural informatics professionals.