[artinfo] Videogame appropriation in contemporary art
marc garrett
marc.garrett at furtherfield.org
Wed Dec 8 11:34:29 CET 2010
Videogame appropriation in contemporary art: Tetris. By Mathias Jansson.
http://www.furtherfield.org/displayreview.php?review_id=417
In part two of this series on classic Videogames and their
appropriation into contemporary art; Mathias Jansson focuses on
Tetris, giving examples of how the game has impacted artists' work
and art culture.
Mathias Jansson is a Swedish art critic and Game Art researcher. He
writes about New Media Art and Game Art for blogs and magazines such
as Gamescenes (http://www.gamescenes.org) and DigiMag
(http://www.digicult.it/digimag/). During the last year Jansson has
written a series of interviews with the pioneers of Game Art and
currently working on a sequel with artists, critics, curators,
gallery owners operating in the field of Game Art.
www.janssonswebb.se/gameart
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