[artinfo] GOTO10 Pure Data Workshop in the Netherlands Media Art Institute

goto10 propaganda at goto10.org
Wed Mar 9 17:38:32 CET 2005


_pd.workshop 4+1 days
23-3-2005  until 27-3-2005
Netherlands Media Art Institute, Amsterdam
in collaboration with goto10.org

Guests Tom Schouten (Author of PDP, video 
processing within PD, Belgium) and Aymeric 
Mansoux (Artist,France)

Fee 150,- Euros

Admission
Due to the limited capacity, applicants will be 
selected according to relevant experience and 
motivation. Please note all materials should be 
written in English.
Applicants can send a mail stating name, adress, 
telephonenumber, and a short overview of your 
skills and motivation to :

carlijn at montevideo.nl


BEFORE MARCH 11th



_Pure Data
Pure-Data is a "real-time" graphical programming 
environment for audio and graphical processing. 
It was planned as a free, better and more stable 
Max/fts, which has also been developed by Miller 
Smith Puckette at IRCAM. It is used as a rapid 
prototype-software for DSP-algorithms, and also 
as a music instrument and universal 
multimedia-software. Being a mature project now, 
Pure-Data is getting more and more popular in the 
academic field for teaching and exploring 
computer music and new media art.

It's hard to describe the possibilities of such 
an environment as its field of creation is almost 
infinite. From audio processing, to video, 2D/3D, 
interactivity, on-line experimentation, streaming 
and sensors, Pure-Data can handle all of these 
and provide a rock stable system which is perfect 
for performances and installations of any kind.

_PDP
PDP is a set of external objects to PD developed 
by Tom Schouten. They are based on the idea of 
processing data in packets. While it is primarily 
used for video, the basic structure of PDP allows 
any kind of data to be processed into any other 
kind of data. Images can be converted to 
textures, that can be changed into sound, 
re-rendered again as image, and so on. The 
possibilities are endless.

_Presentation
Sunday March 27th (from 15:00 until 17:00) a 
presentation of the workshop will take place. 
This presentation will be open to an audience 
invited by the participants. A short overview of 
the workshop will be given and the participants 
can share the creations they have made with each 
other and with the audience.



Tom Schouten (BE)
Artist and author of PDP. PDP is a set of 
external objects to PD developed by Tom Schouten, 
and are based on the idea of processing data in 
packets. While it is primarily used for video, 
the basic structure of PDP allows any kind of 
data to be processed into any other kind of data.
http://zwizwa.goto10.org

Aymeric Mansoux (FR)
Artist and co-founder of Goto10, an organization 
dedicated to set up, produce, and support 
electronic arts. Since the mid-nineties Aymeric 
Mansoux has taken part in many experiments based 
on the internet and the emergence of networks as 
a cultural fact.
http://320x200.goto10.org

_Schedule

_Day 1
10.30 ? 13.00   coffee, tea, introductions and a general presentation of pd
13.45 ? 15.45   demonstration of a few patches as an apéritif
16.00 ? 18.00   introduction to pd: subpatches and basic audio synthesis

_Day 2
10.30 ? 13.00 	intermediate pd I: abstractions and simple audio sampling
13.45 ? 15.45   	introduction to pdp
16.00 ? 18.00 	intermediate pd II: graph on parent

_Day 3
10.30 ? 13.00 	advanced pdp I
13.45 ? 15.45 	advanced pdp II
16.00 ? 18.00 	pd networking: netsend, 
netreceive, pdp packets send, open sound controll

_Day 4
10.30 ? 13.00 	Groups of 2 or 3 will build their own application
13.45 ? 15.45 	Groups of 2 or 3 will build their own application
16.00 ? 18.00 	Groups of 2 or 3 will build their own application

_Day 5
15.00 ? 17.00	Presentation of the workshop and the mini-projects for an
                 invited audience, with drinks and donuts


_A message from the trenches:

PDP has been working on linux for quite a while. 
For OSX there is minimal support. The last year 
PDP has undergone a major restructuring which 
mainly aims at a wider platform support and 2D/3D 
drawing primitives (aka 3DP).

For the OSX users out there: keep an eye on it! 
We plan to add Altivec, Quicktime and OpenGL 
support to use them macs for what they're worth.


goto10.



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