[artinfo] [spectre] read_me 2004> software art and cultures
conference> call for papers
olga goriunova
og at dxlab.org
Tue Dec 16 14:49:12 CET 2003
Please, distribute
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READ_ME 2004
software art festival
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Software Art and Cultures Runme-Dorkbot
conference city camp
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The third edition of the Read_Me software art festival will be held at the
end of August 2004 in
Aarhus, Denmark. Read_me 2004 will consist of the conference at Aarhus
University and the city camp
organized by two friendly entities: Runme.org and Dorkbot. The conference
and the city camp will be
held consecutively.
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This is an announcement concerning the Software Art and Cultures
conference. The information on the
Runme-Dorkbot city camp will follow later.
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Software Art and Cultures conference aims to provide an opportunity for
people researching
software art and culture to share their findings.
The art movement known by the name "software art" has been active for a few
years, and similar
phenomena under different names have been developed and researched for a
few decades. It is our
belief that there is a sufficient body of thinking in this and related
areas taking place that
there should be a platform for aiding further discovery and enrichment.
Software art is a practice that regards software as a cultural phenomenon
that defines one of the
significant aspects of our lives today. Thus, software is not regarded as
an invisible layer, but
rather as a significant entity contributing to reproduction or change of
certain orders, whether
aesthetic, cultural, social or political. Software art creatively
questions and redefines software
and its ways of functioning.
Software art embraces a wide range of practices: from formalist experiments
with code and its
execution to software manipulation that does not require any specific
knowledge, from alternative
tools built from scratch to add-ons and deconstructions, from real software
to projects not written
in programming languages at all, but which deal with issues relevant to
software criticism or
culture. Software art deals with a wide range of topics, including social,
political, and aesthetic
issues. In many cases, it addresses and becomes part of software culture
itself.
Software cultures - cultures generated by programmers, designers and
software users - are generous
sources of thinking on digital culture and society. Software cultures
define the way software is
created and functions, thus influencing the composition and function of the
basic infrastructures
of digital society. In this way, software cultures become inseparable
(though largely
underestimated) from the forms digital work, social institutions and
cultural manifestations take
today. Software cultures initiate social change, act in political spheres,
create and discover new
artistic realms and methodologies.
The conference encourages participation of specialists in various
disciplines: multi-disciplinary
researchers including non-academics, art theorists, and other thinkers and
learners interested in
the effects of software and software cultures on art, culture, and society
- and in ways to analyze
them and challenge existing patterns.
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This is a call for submissions of abstracts (up to 2500 characters).
Authors of accepted abstracts
will be asked to submit the full paper before 1 of June, 2004 (up to 25000
characters) and present
it during the conference. The papers will be published prior to the
conference. We aim to provide
grants for travel and lodging for speakers without institutional backing.
Deadline for abstracts: 1 of March, 2004
Deadline for notification of acceptance: 1 of April, 2004
Abstracts may be submitted to: Olga Goriunova <og at dxlab.org> and Soeren Pold
<pold at multimedia.au.dk>
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Organized by: Read_Me, Digital Aesthetics Research Centre
(www.digital-aestetik.dk) (Aarhus
University), Det Jyske Kunstakademi (The Jutland Academy of Fine Arts),
Runme.org, Dorkbot.
Supported by: IT-Vest, Aarhus Kommune
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